AI Insights · Timothy · April 2023
Top 5 Racing Games in Brazil Q1 2023: Unified Platform Performance
An overview of the top 5 racing games in Brazil for Q1 2023, highlighting their performance in terms of downloads, revenue, and active users. Data sourced from Sensor Tower.
In the first quarter of 2023, the top 5 racing games in Brazil on a unified platform (iOS and Android) showcased varying trends in downloads, revenue, and active users. Here’s a closer look at their performance, with data sourced from Sensor Tower.
Race Master 3D - Car Racing from SayGames LTD saw a steady weekly download rate, starting at around 201K in late December and leveling off at approximately 166K by the end of March. The weekly revenue for this game experienced fluctuations, peaking at $905 in the first week of January and ending the quarter with $418. The active user base showed significant movement, beginning with about 1M users and closing the quarter with nearly the same number, 986K.
Bridge Race by SUPERSONIC STUDIOS LTD exhibited an interesting trend in downloads, starting at 130K in late December and peaking at 180K in the week of February 20th, before declining to 73K by the end of March. The game’s weekly revenue remained relatively low, with a peak of $111 in late December and ending at $58. Active users for Bridge Race peaked at 412K in the week of February 20th and declined to 276K by the end of the quarter.
Shape-shifting from Xiamen Sixcube Information Technology Co., Ltd. saw its weekly downloads fluctuate, starting at 99K and reaching a high of 134K in mid-January, before falling to 53K by the end of March. Revenue for Shape-shifting remained modest, peaking at $54 in late December and tapering off to $11 by the end of the quarter. Active users showed a similar trend, starting at 314K and ending at 214K.
Superhero Moto Stunts Racing by Hung Hoang had a notable start with 194K downloads in early January, but this number gradually declined to 33K by the end of March. Active users started at 310K in early January and ended the quarter at 193K. The game did not generate any revenue during this period.
Wheelie Life 2 by Marcos Elena had a significant increase in downloads, starting at 39K in late December and peaking at 173K in the week of February 6th, before dropping to 25K by the end of March. The revenue for Wheelie Life 2 was minimal, with a peak of $49 in mid-March. Active users saw a notable increase, starting at 120K and peaking at 414K in late February, before ending the quarter at 299K.
For more detailed insights into the performance of these games, visit Sensor Tower.